![]() The bottom line is that you have to match the strengths of your army against the weaknesses of the enemy army.ģ. ![]() Some units have special skills that can make matters. Some units get either attack or defensive boosts for being on certain types of terrain (plains, forest, rocks). Artillery Units also have boosts against a Heavy Unit, but no units get boosts against an Artillery Unit. A Light Unit has boosts against a Fast Unit, which has boosts against a Ranged Unit, which has boosts against a Heavy Unit, which has boosts against a Light Unit. In a way, it's almost like and extended version of Rock-Paper-Scissors. Every unit has attack and defensive boosts against one other type of unit. ![]() Attacking an army larger than yours is almost always suicide, but it can come down to tactics and what units you have available.Ģ. Make sure you field a full army (eight units) of the latest age you have available. Ten tips (in addition to, or expanding upon what everyone else has already said above):ġ. ![]()
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